Work continues on the table. Although all the terrain for this table is technically scatter terrain, they’ve all got relatively set positions on the board. But, I also want some terrain that can be placed wherever I want on the table to change things up and add a bit more variation.
So, a few pieces of urban scatter terrain are called for. These are all designed to be placed over the roads and sidewalks, and most are designed to represent ‘battle field’ terrain, like tank traps, barricades, etc. These were heaps of fun to make and mainly made from junk in my bitz boxes.
A makeshift barricade for infantry to shelter behind
Another barricade, based around a beaten up old Leman Russ battle tank
Side view of the barricade and the destroyed Russ
Still needs lots of detail, but a nice simple piece of scatter terrain
A wip section of tank traps.
A large statue will be placed in the center of the table, but I want several smaller ones to be placed around it, forming a large plaza in front of the Hall of Judgement. The smaller statues will just be various 28mm models, but to make them a bit more imposing I’m going to mount them on plinths. I tried my hand at a bit of woodworking and came up with a fairly simple plinth. I’ll make four of these, one for each corner of the plaza.
Four of these will act as plinths for more statues across the city
Finally, I’ve also added a little more detail to the Hall of Judgement. I imagine an Imperial Judge sitting in a throne at the head of the chamber, dispensing punishments to all those brought before him.
This will be the Judge’s Throne in the Hall of Judgement
And the throne and its platform. This will sit on the far side of the Hall of Judgement